Arena 's experience-point based system was replaced with a system that rewards the player for utilizing role-playing elements within the game. The story follows the player, sent by the Emperor, to free the ghost of King Lysandus from his earthly shackles and discover what happened to a letter sent from the Emperor to the former queen of Daggerfall.Ĭompared to its predecessor, Arena, the player can now only travel within two provinces in Tamriel: High Rock and Hammerfell however, Daggerfall consists of 15,000 cities, towns, villages, and dungeons for the character to explore. The second video game in the Elder Scrolls series, it was released on September 20, 1996, for MS-DOS, following the success of 1994's The Elder Scrolls: Arena. The Elder Scrolls II: Daggerfall is an open-world, action role-playing game published by Bethesda Softworks.
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